package com.kyleromano.disgaea.dataType;

public final class ParentJob {
/*
	public static final int WARRIOR			=	0;
	public static final int VALKYRIE		=	1;
	public static final int WITCH			=	2;
	public static final int MAGICIAN		=	3;
	public static final int HEALER			=	4;
	public static final int ARCHER			=	5;
	public static final int GUNNER			=	6;
	public static final int ARMORKNIGHT		=	7;
	public static final int THIEF			=	8;
	public static final int NINJA			=	9;
	public static final int SAMURAI			=	10;
	public static final int BEASTMASTER		=	11;
	public static final int SORCERER		=	12;
	public static final int BOUNCER			=	13;
	public static final int PROFESSOR		=	14;
	public static final int MAGICKNIGHT		=	15;
	public static final int MASKEDHERO		=	16;
	public static final int ONMYOMONK		=	17;
	public static final int BATTLESUIT		=	18;
	public static final int ANDROID			=	19;
	public static final int SLUDGE			=	20;
	public static final int ORC				=	21;
	public static final int MOTHMAN			=	22;
	public static final int	SHROOM			=	23;
	public static final int GHOST			=	24;
	public static final int SLUMBERCAT		=	25;
	public static final int PRINNY			=	26;
	public static final int ZOMBIE			=	27;
	public static final int GARGOYLE		=	28;
	public static final int FLORABEAST		=	29;
	public static final int ROC				=	30;
	public static final int REAPER			=	31;
	public static final int MYSTICBEAST		=	32;
	public static final int SUCCUBUS		=	33;
	public static final int DRAGONZOMBIE	=	34;
	public static final int WOODGOLEM		=	35;
	public static final int DRAGON			=	36;
	public static final int FELYNN			=	37;
	public static final int RIFLEDEMON		=	38;
*/
	public static final int WARRIOR			=	0x0F010000;
	public static final int VALKYRIE		=	0x0F020000;
	public static final int WITCH			=	0x0F030000;
	public static final int MAGICIAN		=	0x0F040000;
	public static final int HEALER			=	0x0F050000;
	public static final int ARCHER			=	0x0F070000;
	public static final int GUNNER			=	0x0F130000;
	public static final int ARMORKNIGHT		=	0x0F120000;
	public static final int THIEF			=	0x0F060000;
	public static final int NINJA			=	0x0F090000;
	public static final int SAMURAI			=	0x0F100000;
	public static final int BEASTMASTER		=	0x0F110000;
	public static final int SORCERER		=	0x0F140000;
	public static final int BOUNCER			=	0x0F180000;
	public static final int PROFESSOR		=	0x0F160000;
	public static final int MAGICKNIGHT		=	0x0F080000;
	public static final int MASKEDHERO		=	0x0F150000;
	public static final int ONMYOMONK		=	0x0F170000;
	public static final int BATTLESUIT		=	0x0F200000;
	public static final int ANDROID			=	0x0F190000;
	public static final int SLUDGE			=	0x0F410000;
	public static final int ORC				=	0x0F330000;
	public static final int MOTHMAN			=	0x0F340000;
	public static final int	SHROOM			=	0x0F420000;
	public static final int GHOST			=	0x0F270000;
	public static final int SLUMBERCAT		=	0x0F430000;
	public static final int PRINNY			=	0x0F260000;
	public static final int ZOMBIE			=	0x0F280000;
	public static final int GARGOYLE		=	0x0F300000;
	public static final int FLORABEAST		=	0x0F350000;
	public static final int ROC				=	0x0F360000;
	public static final int REAPER			=	0x0F440000;
	public static final int MYSTICBEAST		=	0x0F370000;
	public static final int SUCCUBUS		=	0x0F320000;
	public static final int DRAGONZOMBIE	=	0x0F380000;
	public static final int WOODGOLEM		=	0x0F390000;
	public static final int DRAGON			=	0x0F290000;
	public static final int FELYNN			=	0x0F310000;
	public static final int RIFLEDEMON		=	0x0F400000;
}
